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TECHNICAL DESIGN STUDY

Self-study

SUMMARY

I took a three week evening live Technical Designer course with IntoGames to gain insight into the workflow of a professional Technical Designer and improve on my existing technical knowledge.
 

The assignment was to create a door actor that developers such as level designers could place into the level and easily customize to their needs. We were provided a mock design brief and then required to implement as much of the requested features as possible and create a technical design document.

During the course I learnt the expected documentation quality and what to provide to aid different teams as well as tool implementation within the Unreal editor. 
​Below are the results of my work from completing the course:

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Door Design Documentation link: Doors Feature Design Document.pdf
Door Technical Design Documentation link: Doors Technical Design Documentation - Prototype Phase.pdf


Project Download link: https://drive.google.com/file/d/1xYGeKNpWj_uPUlUItZaIiH0Oe5Zpa2-9/view?usp=sharing

(Requires Unreal Engine 5.4.3 or higher)
 

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